Tetherball Rules Nottingham

The game begins when one player serves the ball, usually by holding it in one hand and hitting it with the other. The opposing player then attempts to return the serve by hitting it in the opposite direction. Please read on for more detailed information in the following article.

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Tetherball Rules

Rules

The game begins when one player serves the ball, usually by holding it in one hand and hitting it with the other. The opposing player then attempts to return the serve by hitting it in the opposite direction. The object is to hit the ball in such a way that one's opponent will be unable to alter the ball's direction; this gives the server an advantage since the server has more control over the ball from the beginning. It is generally acceptable to hit the ball with either the fist or the open hand.

A player can commit a violation by:

  • stepping onto their opponent's half of the pole
  • catching and throwing ("carrying") the ball
  • striking the rope instead of the ball
  • hitting the ball twice before it has either circled the pole or been returned by the opponent

Generally, after a violation occurs, the game pauses and the ball is returned to the position it was in before the violation; the number of wraps around the pole is re-created. The player who did not commit the violation then serves the ball. If, however, the violation appears to be intentional, it may result in loss of game.

The game ends when one player hits the ball around the pole in their own direction as far as it will go, so that the ball hits the pole. A match can consist of one, three, five, or more games.

       Equipment

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