Figure Skating Jumps Wolverhampton
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Kidderminster
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Carlisle
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Penrith
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Barrow in Furness
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Carlisle
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Barrow in Furness
01228 544667
Carlisle
01900 825377
Cockermouth
Figure Skating Jumps
JumpsJumps involve the skater leaping into the air and rotating rapidly to land after completing one or more rotations. There are many types of jumps, identified by the way the skater takes off and lands, as well as by the number of rotations that are completed. Most skaters rotate all their jumps in an anti-clockwise direction. Some prefer to rotate clockwise, and a very small number of skaters can perform jumps in both directions. For clarity, all jumps will be described for the anti-clockwise skater. There are six major jumps in figure skating. All six are landed on a right back outside edge (with anti-clockwise rotation, for single and multi-revolution jumps), but have different takeoffs, by which they are distinguished. The two categories of jumps are toe jumps and edge jumps. Toe JumpsToe jumps are launched by tapping the toe pick of one skate into the ice, and include (in order of difficulty from easiest to hardest):
Edge JumpsEdge jumps use no toe assist, and include:
The number of rotations performed in the air for each jump determines whether the jump is a single, double, triple, or quad. Most elite male skaters perform triples and quads as their main jumps, while most elite female skaters perform all the triples except the axel, which is usually double. Only a handful of female skaters have successfully landed triple axels in competition. One variation, known as the Tano, is far more difficult than a normal jump because the jumper keeps one arm raised above their head while jumping. The name is derived from Brian Boitano, who made a triple lutz with an upraised arm his signature jump. There are also a number of other jumps which are usually performed only as single jumps and are typically used as transitional movements or highlights in step sequences. These include:
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